Audience----
The target audience for Toonsmarts is elementary schools. Targeting
elementary schools is very effective, since they allow for the greatest
single exposure of children to Toonsmarts. Currently, many schools
are in need of computer-based educational tools that not only deliver
rich content, that captures the imagination and attention of it's
users, but will also drive students to excel above national standards.
E-commerce
Strategy---
One of the best things a company can do to sell their product is
to let the customer try it out first, with no obligations. Toonsmarts
has two online "demo" games(Alphasmarts and Geosmarts)
that the user can play for free. If they decide that Toonsmarts
products are right for them and their child, they can proceed to
the Products section of the website, where they can see all of Toonsmarts
CD-ROM titles and make a purchase, all within 3 mouse clicks.
Site
Architecture---
Toonsmarts lays the website into five easy to use sections- Home,
Products, Contact Us, About Us, and Help. No matter what section
you are at, any other section is always just one click away. The
site is developed with the users time in mind, allowing them to
quickly do business, or find the information they need fast.
Creative
Approach---
In order for a childrens software company to succeed, their products
have to relate to their users, children. Children will only use
educational software if they are either forced to sit quietly at
a computer during classtime, being bored and not very productive,
or if they are truly excited about the learning experience created
by the software, which in turn, will produce exceptional results.
Toonsmarts know how children think, and what they like. The design
of Toonsmarts is aimed to speak to children through it's illustrative
interface, and friendly characters that all tie together to generate
an unsurpassable learning experience.
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